D&D 5th Edition
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Young Brass Dragon
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Actions
Multiattack: The dragon makes three attacks: one with its bite and two with its claws.Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons (Recharge 5-6): The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Attributes
AC
17 (Natural Armor)
Alignment
Chaotic Good
CHA
15
CON
17
Challenge Rating
6
DEX
10
HP
110 (13d10+39)
INT
12
Immunities
Fire
Languages
Common, Draconic
Passive Perception
16
Roll 0
Bite
1d20 + 7
2d10+4
Roll 1
Claw
1d20 + 7
2d6+4
Roll 2
Fire Breath
1d20 + 0
12d6
STR
19
Saving Throws
Dex +3, Con +6, Wis +3, Cha +5
Senses
Blindsight 30 Ft., Darkvision 120 Ft.
Size
Large
Skills
Perception +6, Persuasion +5, Stealth +3
Speed
40 ft., burrow 20 ft., fly 80 ft.
Type
dragon
WIS
11
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